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After positive user feedback that we were on the right track with the GL_BLEND investigation in #5734, this is an adjusted PR with a tidied up fix consolidating the enabling of GL_BLEND so it only occurs in
ViewportGadget::renderInternal
, rather than in various parts of StandardStyle andViewportGadget::render
.This fixes #901 and #2788 on the Intel graphics hardware we have available to test with, and we'll close those in favour of newer reports of any further issues.